Ownership
Variants owned 0/2
Lost Auramancers (#11)
Expansion
Rarity
Mana Cost
{2}{W}{W}
Mana Value
4
Power
3
Toughness
3
Loyalty
—
Colors
Types
Supertypes
—
Layout
—
Artists
Rules
- Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
- When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
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