Ownership
Variants owned 0/1
A Good Thing (#86)
Expansion
Rarity
Mana Cost
{4}{W}{B}
Mana Value
6
Power
—
Toughness
—
Loyalty
—
Types
Supertypes
—
Subtypes
—
Layout
—
Artists
Rules
- Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
- At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Card Prices
No data.
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