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スターミー (#22) - More On Starmie
Starmie
Expansion
蒼空の激突
Clash of the Blue Sky
Supertype
ポケモン
Pokémon
Rarity
希少
Rare
Language
Japanese
Types
水
Water
Subtypes
1進化
Stage 1
HP
70
Level
—
Regulation
—
Artists
Abilities
Core Guard(ポケボディ)
As long as Starmie has any Psychic Energy attached to it, damage done to Starmie by attacks is reduced by 10 (after applying Weakness and Resistance).
Core Guard(Poké-Body)
As long as Starmie has any Psychic Energy attached to it, damage done to Starmie by attacks is reduced by 10 (after applying Weakness and Resistance).
Attacks
Energy Flip[水]
Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) You may move an Energy attached to that Pokémon to another of your opponent's Pokémon.
Energy Flip[Water]
Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) You may move an Energy attached to that Pokémon to another of your opponent's Pokémon.
Psychic Boom[超]10+
Does 10 damage plus 10 more damage for each Energy attached to the Defending Pokémon.
Energy Flip[Water]
Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) You may move an Energy attached to that Pokémon to another of your opponent's Pokémon.
Weaknesses
雷 ×2
Lightning ×2
Resistances
—
Retreat Cost
—
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