Ownership
Variants owned 0/1
わるいゲンガー (#94) - More On Gengar
Dark Gengar
Expansion
闇、そして光へ...
Darkness, and to Light...
Supertype
ポケモン
Pokémon
Rarity
レアホロ
Rare Holo
Language
Japanese
Types
超
Psychic
Subtypes
2進化
Stage 2
HP
70
Level
—
Regulation
—
Artists
Abilities
Deep Sleep(特殊能力)
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working while Dark Gengar is Asleep, Confused, or Paralyzed.
Deep Sleep(Pokémon Power)
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working while Dark Gengar is Asleep, Confused, or Paralyzed.
Attacks
Pull In[超, 超, 超]30
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
Pull In[Psychic, Psychic, Psychic]30
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
Weaknesses
—
Resistances
闘 -30
Fighting -30
Retreat Cost
—
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